![]() online downloading is perhaps what we look in speedup softwares. Perhaps an speedup app should make tweaks for browsers although I do not thing anything can speedup a slow downloads. I thing most slowdowns are because of the web browsers or the web sites and downloading. I am also upset that no one will return my calls or attempt to fix the problem I am extremely upset that Speed Connect may have put our credit score in jeopardy. I am furious that we weren't informed of anything and that we were given over to a collections agency without any warning. ![]() I am pregnant and I know that this kind of stress is not good for the baby or me. I feel very bullied, and the whole situation has caused my family and I a lot of stress. They have made up a charge, for which they never sent a bill or gave us a call, then they used scare tactics and a collections agency to try to force us into a contract. I feel like this is an elaborate scam that they have put together to bully people into signing contracts with them. Mary kay (the billing Manager) in the billing department refuses to return or answer my phone calls. The only thing that anyone told me was that they could make that nasty little $80.59 go away if we signed a contract with Speed Connect. They informed me that the charge was for overages from March, which doesn't make any sense since we payed everything April 16th. I called the Idaho Falls office and the billing department, neither of which were very helpful. I thought this must be a simple accounting error since we were assured that we had payed everything. When we received a call from a collections agency saying that we owed $80.59. We didn't hear anything after that, until last week. She assured me that we had payed everything and that we wouldn't hear from speed connect again. ![]() I asked the girl behind the counter if we had payed everything and if we were clear. We payed our last bill ($98.87), and turned in our equipment. Not only did that cost us gas, but it also took time out of our busy days. We drove to the Idaho Falls office, which is a half an hour drive from where we live. Having had enough, and because we never signed a contract with speed connect, we decided to end our service. Our bills went from $25 a month to $90 a month. It turns out Bridgemaxx had been sold to Speed connect. I was shocked, and started to investigate. In Feb 2013 ourbills suddenly increased drastically. We had Bridgemaxx for over a year and didn't have any problems with them. If there was a way to give them zero stars I would. Stay away from Speed connect at all costs! They are a band of liars and thieves who hide behind their bureaucracy.
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![]() And so, late in 1995 the ambitious, processor-and-RAM-hungry Championship Manager 2 hit and took the world by storm. Italia performed well enough, but work on a sequel proper was commencing-and ambitions had grown off the back of a few years’ success in the lower leagues. “So we ended up sort of half-publishing it ourselves, in the end they got on board and carried it on.” A move no established dev team would make with its publisher these days, of course, but back then it was two brothers who didn’t even have an office. “The other side of it was when we’d spend our holidays locked in the attic just trying to make it better.”īut it wasn’t as straightforward as it might seem, with Domark not actually on board with the decision to make the Italian league version of Championship Manager: “We took it to Domark and they didn’t want to do it,” Ov says. “There were times when maybe six months would go by when we didn’t do anything on it,” Ov explains. A big reason why it took so long was that… well, Paul and Ov were in school and college, literally bedroom-coding the game. This ambition took time to bloom, however, with the original Championship Manager being worked on here and there for six years before it was finished in 1991, and released in 1992 for Amiga, Atari ST and, shortly afterwards, PC. “ checking out all the other games of the time, and deciding we didn’t like them very much so, in our arrogance, deciding that we might be able to do it better.” “We were playing the other games-League Division One, Mexico ‘86, the sort of international version of it, and Football Manager,” Ov explains. Two brothers, Paul and Oliver ‘Ov’ Collyer, decided to try and make their own game of soccer management from their Shropshire home. The series once known as Championship Manager, now Football Manager, turned 25 years old in 2017-but its story begins further back than that, in 1985. ![]() ![]() ![]() As much as the jet sequence in Battlefield looked good and the submarine level in MW3 looks good but they might aswell have put non-interactive cut scenes in. Are they trying to go back to the last decade? Is it too much to ask for to have proactive and reactive enemies. The bad guys nearly always run to one prescribed spot and pop their head up every couple of seconds. You only ever shoot the bad guys because ‘they’re bad guys’. Part of the problem has got to be the characters, they are unbelievable, are you seriously supposed to feel sad when that animated guy who you saved his life for finally dies? Yes, but it’s never sad. CoD has those constant spawning enemies! You may race through the campaign you won’t remember what happened. It’s just walk up to your objective marker, kill everything and remember to take cover to recharge your health. Although the problems are, along with most other FPSs is: a linear story and no chance to explore and the way you can’t take another route that is taken for granted in multiplayer. Recently Battlefield 3 set the modern game bench mark in the single player scene, with its great graphics and more realistic story. I am told you only have to look at Bioshock and CoD 4 to see this. Plus they weren’t afraid to test players, it meant your were a beast if you completed that level, or got that challenge. Some of these newer titles seem to have an ‘anything goes approch’ which does bring new ideas to the scene. Goldeneye is a good example of this, the campaign is awesome but the multiplayer lacking in places – great game though. Some people would say ‘who cares about single player anyway?’ well I do, I still play it and I still buy it – I want what I pay for! The strange thing is that it used to be the other way around, go back a couple of years to the PS2 era and the multiplayer was barely worth a shoot. It’s a bit of both, the single player has really lost its way. The tech is tired yet the numbers hold? Why is this? Is the FPS scene stuck on its last legs or is it just a simple case of familiarity? They’re tired of the over the top ‘block buster’ campaigns. People are getting a tad bored and annoyed, they are restless of the same FPS formula being rolled out year after year. If you take Modern Warfare 3 as an example then they would apparently be right. When and What map have you got a MOAB on? Leave your answer in the comments:Ī few people have now told me that most FPSs are a waste of time. Then in the second round I made the mistake of rushing into their sporn and well, lets say it didn’t go well! I have come close to second on Bakaara in Demolition, I was going 20-0 with a PP90M1 and Acr 6.8 both silenced. At the time my heart was pounding and my hands so sweaty! It was a tense time. I must admit I didn’t use just the LMG I ran out of ammo and picked up my mates ACR 6.8 with silencer, which got most the kills. Specialist Stricke Package- Slight Of Hand, Quick Draw, Scavanger I achieved it on the map Interchange (Not my favourite map!) on Kill Confirmed using the Specialist Kill-streak reward. ![]() A couple of weeks ago, after Christmas I got my first ever MOAB (Mother Of All Bombs/Massive Ordinance Air Blast) and I can tell you it’s a non-nucular weapon. |
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